Furry Fandom
The furry fandom is a subculture interested in fictional anthropomorphic animal characters with human personalities and characteristics. Examples of anthropomorphic attributes include exhibiting human intelligence and facial expressions, the ability to speak, walk on two legs, and wear clothes. Furry fandom is also used to refer to the community of people who gather on the Internet and at furry conventions.
History
According to fandom historian Fred Patten, the concept of furry originated at a science fiction convention in 1980, when a character drawing from Steve Gallacci’s Albedo Anthropomorphics started a discussion of anthropomorphic characters in science fiction novels. This led to the formation of a discussion group that met at science fiction conventions and comics conventions.
The specific term furry fandom was being used in fanzines as early as 1983, and had become the standard name for the genre by the mid-1990s, when it was defined as "the organized appreciation and dissemination of art and prose regarding 'Furries', or fictional mammalian anthropomorphic characters." However, fans consider the origins of furry fandom to be much earlier, with fictional works such as Kimba, The White Lion released in 1965, Richard Adams' novel Watership Down, published in 1972 (and its 1978 film adaptation), as well as Disney's Robin Hood as oft-cited examples. Internet newsgroup discussion in the 1990s created some separation between fans of "funny animal" characters and furry characters, meant to avoid the baggage that is associated with the term "furry".
During the 1980s, furry fans began to publish fanzines, developing a diverse social group that eventually began to schedule social gatherings. By 1989, there was sufficient interest to stage the first furry convention. Throughout the next decade, the Internet became accessible to the general population and became the most popular means for furry fans to socialize. The newsgroup alt.fan.furry was created in November 1990, and virtual environments such as MUCKs also became popular places on the Internet for fans to meet and communicate.
Inspiration
Allegorical novels, including works of both science fiction and fantasy, and cartoons featuring anthropomorphic animals are often cited as the earliest inspiration for the fandom. A survey conducted in 2007 suggested that, when compared to a non-furry control group, a higher proportion of those self-identifying as furries liked cartoons "a great deal" as *****ren and recalled watching them significantly more often, as well as being more likely to enjoy works of science fiction than those outside of the community.
Activities
According to a survey from 2008, most furries believe that visual art, conventions, literature, and online communities are strongly important to the fandom.
Crafts
Fans with craft skills create their own plush toys, sometimes referred to as plushies, and also build elaborate costumes called fursuits, which are worn for fun or to participate in parades, convention masquerades, dances, or fund-raising charity events (as entertainers). Fursuits range from designs featuring simple construction and resembling sports mascots to those with more sophisticated features that include moving jaw mechanisms, animatronic parts, prosthetic makeup, and other features. Fursuits range in price from $500, for mascot-like designs, to an upwards of $10,000 for models incorporating animatronics. While about 80% of furries do not own a full fursuit, often citing their expensive cost as the decisive factor, a majority of them hold positive feelings towards fursuiters and the conventions in which they participate. Some fans may also wear "partial" suits consisting simply of ears and a tail, or a head, paws, and a tail.
Furry fans also pursue puppetry, recording videos and performing live shows such as Rapid T. Rabbit and Friends and the Funday PawPet Show, and create furry accessories, such as ears or tails.
Role-playing
Anthropomorphic animal characters created by furry fans, known as fursonas, are used for role-playing in MUDs, on internet forums, or on electronic mailing lists. A variety of species are employed as the basis of these personas, although many furries (for example over 60% of those surveyed in 2007) choose to identify themselves with carnivorans. The longest-running online furry role-playing environment is FurryMUCK. Another popular online furry social game is called Furcadia, created by Dragon's Eye Productions. There are also several furry-themed areas and communities in the virtual world Second Life.
Role-playing also takes place offline, with petting, hugging and "scritching" (light scratching and grooming) common between friends at social gatherings. Fursuits or furry accessories are sometimes used to enhance the experience.
Conventions
Sufficient interest and membership has enabled the creation of many furry conventions in North America and Europe. A furry convention is for the fans get together to buy and sell artwork, participate in workshops, wear costumes, and socialize. The world's largest furry convention, Anthrocon with more than 5,861 participants, held annually in Pittsburgh in June, Another convention, Further Confusion, held in San Jose each January, closely follows Anthrocon in scale and attendance. US$470,000 was raised in conventions for charity from 2000–9. The first known furry convention, ConFurence, is no longer held; Califur has replaced it, as both conventions were based in Southern California. A University of California, Davis survey suggested that about 40% of furries had attended at least one furry convention.
Websites and online communities
The Internet contains a multitude of furry websites and online communities, such as art community websites Fur Affinity, Inkbunny, SoFurry and Weasyl; social networking sites Furry 4 Life and FurNation; and WikiFur, a collaborative furry wiki. These, with the IRC networks FurNet and Anthrochat, form a key part of furry fandom. Usenet newsgroups such as alt.fan.furry and alt.lifestyle.furry, popular from the mid-1990s to 2005, have been replaced by topic-specific forums, mailing lists and LiveJournal communities.
There are several webcomics featuring animal characters created by or for furry fans; as such, they may be referred to as furry comics. One such comic, T.H.E. Fox, was first published on CompuServe in 1986, predating the World Wide Web by several years, while another, Kevin and Kell by Bill Holbrook, has been awarded both a Web Cartoonists' Choice Award and an Ursa Major Award.
Furry lifestylers
The phrases furry lifestyle and furry lifestyler first appeared in July 1996 on the newsgroup alt.fan.furry during an ongoing dispute within that online community. The Usenet newsgroup alt.lifestyle.furry was created to accommodate discussion beyond furry art and literature, and to resolve disputes concerning what should or should not be associated with the fandom; its members quickly adopted the term furry lifestylers, and still consider the fandom and the lifestyle to be separate social entities. They have defined and adopted an alternative meaning of the word furry specific to this group: "a person with an important emotional/spiritual connection with an animal or animals, real, fictional or symbolic."
In their 2007 survey, Gerbasi et al. examined what it meant to be a furry, and proposed a taxonomy in which to categorise different "types" of furries. The largest group — 38% of those surveyed — described their interest in furry fandom predominantly as a "route to socializing with others who share common interests such as anthropomorphic art and costumes." However they also identified furries who saw themselves as "other than human", and/or who desired to become more like the furry species which they identified with.